⌁ High-Frequency & Simulation E1 · source linked
**Jev-GamePilot** is a universal autonomous AI gaming agent powered by **Laya (local sub-30ms System One inference)** and **TypeSafe's Jev System One** (`Choice`, `Score`, `Noul`). It captures real-time gameplay at 60+ FPS, fuses instant local reflexes with high-level strategic reasoning, and executes physical hardware inputs across Windows PC games and connected Android phones.
ϟ JEV · Decision point Jev returns a structured decision for the local program; consult the source for the exact decision policy.
→Adds structured choices or scores to the workflow; performance and cost benefits have not been independently verified.
games-simulationtyped-decisions
**Jev-GamePilot** is a universal autonomous AI gaming agent powered by **Laya (local sub-30ms System One inference)** and **TypeSafe's Jev System One** (`Choice`, `Score`, `Noul`). It captures real-time gameplay at 60+ FPS, fuses instant local reflexes with high-level strategic reasoning, and executes physical hardware inputs across Windows PC games and connected Android phones.
ϟ JEV · Decision pointJev returns a structured decision for the local program; consult the source for the exact decision policy.
→Adds structured choices or scores to the workflow; performance and cost benefits have not been independently verified.
- Stars / Forks
- 3 / 0
- Issues
- 0
- License
- Not specified
- Last commit
- 2026-09-23
Source note Based on repository metadata and README with rule-based classification; pending human review, with no independent runtime or performance verification.