OPEN-SOURCE PROJECT

OneVOneJev

A browser-based 1v1 shooter where Jev reads structured match state and chooses movement, aim, and firing.

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2026-09-18

What Jev does here

Each decision tick asks about movement, view, aiming, firing, and jumping, with a heuristic fallback on API failure.

Makes structured decisions visible in an interactive game loop.

The README’s roughly 9 Hz refers to the configured decision tick, not independently measured sustained API throughput. A heuristic fallback exists; this site has not retested it.